Archive for October, 2009

Minkowski addition

Posted: October 29, 2009 in Physics

Sum and difference Minkowski addition demo.

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2D Particles

Posted: October 29, 2009 in Physics

2d Particle Physics demos. Mass on Spring\bungee, rope, structures built from particles linked by rods, simple collisions.

2D Rigid Body Physics

Posted: October 29, 2009 in Physics

Some demos of my physics library.

SAT

Posted: October 29, 2009 in Physics

2D Collision detection using the Separating Axis Theorm. Use cursors to translate and space to rotate.

Screen Effects

Posted: October 29, 2009 in Real-Time Rendering

Some screen effects I was playing with that fade in and out that are supposed to show the characters state. Freezing, freezing and injured, and infected.

Curves

Posted: October 29, 2009 in General

I use curves in a lot of my applications such as for animation curves and so wanted to create some functions for my Maths library so that they can be reused easily. So far I’ve implemented :

  • Quadratic and Cubic Bezier
  • Hermite
  • Cubic B-Spline
  • Cubic B-Spline with end points
  • Quadratic and Cubic Bezier patches

Fractals

Posted: October 29, 2009 in General

This is a fractal application I made so that I could play about with WPF.